Ludum Dare #16: Cursed

This one was very satisfying. The theme was “Exploration”, so I made a game inspired in one of my all-time favorite games: “Sid Meier’s Pirates”.

All the map was procedurally generated, the player would have to go around the game world, sinking enemy ships to get money to buy maps and shovels to look for 8 pieces of treasure.

It had a storyline and two different game modes (island mode and ship mode).

All in all, I was quite proud of this one...

You can download for free the full game and the source code.